After a vicious robbery at a theme park, the callous gang leader, Greg Armstrong blows up a rollercoaster to aid their escape, resulting in eighty-seven deaths. Months later, Kurt Vaughn and his family are enjoying a day out geocaching, but Kurt is about to discover that there’s more to the treasure hunt than he realises as the caches supposedly lead to the stolen money, and the crooks are on the trail. Now Kurt and his family find themselves pawns in a far more deadly game.
Novella approximately 24k words.
(For budding sleuths and those who like puzzles there's a bonus puzzle at the end of the story that leads to a webpage to play a mini text adventure. It ideally requires a Java enabled web browser for one part, although the game will work without.)
I'd wanted to write a story that involved geocaching, and this is what I came up with. Now as geocaching is basically a form of treasure hunting that involves GPS, I thought it might be cool to try to incorporate a puzzle based treasure hunt. I achieved this by creating a mini text based adventure that can be found by cracking the code at the end of the story, which leads to a webpage where the interactive element begins. I hope people enjoy it!